Ñòàòóñ çàêàçà
Ìîÿ êîðçèíà
Äëÿ ïðîâåðêè ñòàòóñà çàêàçà ââåäèòå íîìåð òåëåôîíà è íîìåð çàêàçà.
Íîìåð çàêàçà ïðè îôîðìëåíèè òîâàðà Âàì áûë îòïðàâëåí ñ ïîìîùüþ ÑÌÑ è íà àäðåñ ýëåêòðîííîé ïî÷òû.
Àêöèÿ! Áåñïëàòíàÿ äíåâíàÿ äîñòàâêà!
 
Íàïðèìåð, "nokian r19"
Ïðèåì çàêàçîâ ïî òåëåôîíó c 9 äî 21
Åñëè íå äîçâîíèëèñü - îñòàâüòå çàêàç íà ñàéòå èëè äîæäèòåñü - ìû âàì ïåðåçâîíèì!

Ninja Ripper 2.0.9 | Free Download High Quality

: Ninja Ripper is not a screen recorder like Fraps or OBS. It is a specialized tool that intercepts and saves 3D data from a game's rendering pipeline.

In the field, browse and select the game’s main executable file.

Ninja Ripper isn't the only tool on the block. Depending on the game and your needs, other tools may be more effective.

Navigate to your output directory, select the ripped files, and import them into your viewport. Safety, Verification, and Malware Prevention

Ninja Ripper 2.0.9 Free Download: Ultimate 3D Model Extraction Guide Ninja Ripper 2.0.9 Free Download

Play the game until the specific character, object, or environment is visible on screen.

Position the in-game camera close to the object to ensure maximum detail. Press the default capture hotkey: Rips all textures currently loaded in video memory. F11: Rips the entire 3D scene (all visible meshes). F12: Forced web/frame capture (use if F11 fails).

Models ripped directly from gameplay are captured in their current active animation frame. They will not be in a default T-pose or A-pose. You will need to manually re-rig or adjust the geometry if you intend to use them for custom animations. Legal and Ethical Considerations

This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. : Ninja Ripper is not a screen recorder like Fraps or OBS

Note: Ripped models often import at the center of the world origin (0,0,0) and may require scaling, rotation, or manual assembly if the game engine uses modular instancing for its environments. Legal and Ethical Considerations

Are you dealing with a title?

The relevance of specific 3D asset workflows depends heavily on your target software and game engines. To help tailor this guidance to your exact project needs, please consider the following next steps.

Fully supports DirectX 11 and DirectX 12 games. Ninja Ripper isn't the only tool on the block

In the field, click the browse button ( ... ) and select the executable ( .exe ) of the game you want to rip from.

Happy ripping, and may your creative projects flourish!

Ninja Ripper is a specialized graphics wrapper. It injects itself into a game's executable process to rip 3D meshes, textures, and UV maps as they render on your screen.

: Captures every single 3D element currently loaded into the scene.

Absolutely. Despite being a slightly older version, remains the gold standard for hobbyist asset extraction. It is lightweight, requires no installation, and bypasses most basic pack-file protections found in indie games.

Launch the tool as an Administrator. Use the file explorer within the utility to locate the main executable ( .exe ) of the target game. Ensure you target the actual game binary, not the desktop shortcut or the game launcher. Step 2: API Selection