For modders wanting to edit hundreds of players at once, use the CSV (Comma Separated Values) import/export feature. You can export all player data into a CSV file, edit the "FaceType" and "Preset Face Number" columns in a program like Microsoft Excel, and then re-import the data into your option file. This is a huge time-saver for patch creators.
If specific players still have incorrect faces, you must manually "relink" them. This tells the game to ignore the preset list and look for a specific file in your KitServer's PES Manager 1.08 : This legacy tool allows you to edit the Option File ( KONAMI-WIN32PES6OPT ) directly.
In the original PES 6 engine, players are assigned a "Face Type." This is usually set to either (internal game models) or Special (high-quality unique models).
Your Option File IDs do not match your Kitserver map.txt file IDs. Re-align them using an Option File editor. pes 6 preset face list fix
Ensure every player ID matches their exact face texture path.
The most efficient way to clear the conflicting preset flags is by editing your Option File.
Most modern PES 6 patches utilize to load external face and hair files. If your preset faces are broken, overriding them via the Kitserver GDB (Game Data Base) map is the cleanest and most permanent fix. Step 1: Locate Your Face Folder For modders wanting to edit hundreds of players
The game immediately crashes to the desktop when you attempt to view a player's appearance in the Edit Menu.
: Multiple players accidentally share the same appearance ID.
If the player has a specific preset ID assigned, ensure it matches standard vanilla index lists (e.g., changing an invalid high number back to a valid default index). Step 4: Save the Option File If specific players still have incorrect faces, you
When attempting to fix the PES 6 preset face list, keep the following tips in mind:
Ensure the player's ID matches their ID in the PES6 Editor. The syntax must look like this: ID,"Folder_Name\Face_File.bin" (e.g., 1234,"Europe\Zidane.bin" ) Save and close the map.txt file. Advanced Troubleshooting The "Grey Face" or "Double Hair" Glitch
Ensure the skin color number (1 to 4) matches the exact texture requirements of the custom face model.
: Run the fix tool to rewrite the offsets that link player IDs to their respective face textures. Graphic Enhancements
Older versions of KitServer often fail to override the game's internal preset face list correctly. KitServer 6.8.1