Post
Drive Cars Down A Hill Script Access
-- Steering with downhill sensitivity local steerAmount = steer * (1 + math.abs(slopeAngle) * 0.8) bodyGyro.CFrame = car.CFrame * CFrame.Angles(0, steerAmount * 1.2, 0)
Allows wheels to stay in contact with the ground. drive cars down a hill script
if (!isOnHill) return;
: The game is a physics-based "destruction" simulator where you pick a vehicle and see how far it can survive tumbling down a massive, obstacle-filled slope. Basic Controls : Y : Start the engine/make it move. WASD / Arrow Keys : Steering and throttle. -- Steering with downhill sensitivity local steerAmount =
Here’s a visual breakdown (represented as text): steerAmount * 1.2
wc.motorTorque = torque;