Drive Cars Down A Hill Script Access

-- Steering with downhill sensitivity local steerAmount = steer * (1 + math.abs(slopeAngle) * 0.8) bodyGyro.CFrame = car.CFrame * CFrame.Angles(0, steerAmount * 1.2, 0)

Allows wheels to stay in contact with the ground. drive cars down a hill script

if (!isOnHill) return;

: The game is a physics-based "destruction" simulator where you pick a vehicle and see how far it can survive tumbling down a massive, obstacle-filled slope. Basic Controls : Y : Start the engine/make it move. WASD / Arrow Keys : Steering and throttle. -- Steering with downhill sensitivity local steerAmount =

Here’s a visual breakdown (represented as text): steerAmount * 1.2

wc.motorTorque = torque;